
When this card with a Spell Counter is destroyed by battle: You can add 1 Normal Spell from your Deck to your hand. While this card has a Spell Counter, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. Then, you can place the same number of Spell Counters on this card that the returned card had. Monster Effect: Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can return 1 card you control with a Spell Counter to the hand, and if you do, negate the activation, and if you do that, destroy it. You can only use this effect of "Endymion, the Mighty Master of Magic" once per turn.

Pendulum Effect: You can remove 6 Spell Counters from your field Special Summon this card from the Pendulum Zone, then count the number of cards you control that can have a Spell Counter, destroy up to that many cards on the field, and if you do, place Spell Counters on this card equal to the number of cards destroyed. Your general going-second gameplan is to bait your opponent's interruptions while gathering Spell Counters to then wipe their board with Mighty Master and go in for the kill.Endymion, the Mighty Master of Magic Types Put as many Spellcounters on Mighty Master as cards that have been destroyed.Destroy up to that amount of cards your opponent controls WITHOUT TARGETING.Count how many cards you control that can hold Spell Counters.Since he does count towards the number of counter cards for destruction. Special summon Mighty Master from the Pendulum Zone Endymion, the Mighty Master of Magic If I use Endymion's pendulum effect to special summon him, can I choose not to destroy any cards, or do I have to destroy a minimum of one card.Remove 6 Spell Counters from anywhere on the field Endymion, the Mighty Master of Magic, Spellcaster pendulum effect monster, designed by 293 first released in Jun, 2022 in the set Structure Deck: Order of.Getting out as many Mighty Masters as possible along with a certain Mythical Beast we'll take a look at later is going to be your main gameplan going first.īut Mighty Master isn't just the lead actor going first, he's also your primary win condition going second thanks to his incredibly powerful Pendulum effect.

And should all this somehow fail, you should not forget that this is a Pendulum deck! If Mighty Master ever leaves the field, he won't be gone for long.

His protection is further reinforced by his effect to negate any spell/trap card or effect. He is extremely difficult to get rid of and if your opponent decides to do so by battle he searches ANY normal spell card from your deck, which most of the time is going to be Loading., which on your next turn will give you access to your entire engine again.

Endymion is everything a deck could ever want from its boss monster.
